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Old Apr 21, 2009, 06:19 AM // 06:19   #1
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Default So, why do people use Foul Feast/Plague Sending?

I'm half asleep right now and am unable to explain in a coherent fashion to one of my guildies why Foul Feast/Plague Sending is an amazing combo. I'm explaining that it's great condition removal, great energy management, hampers the opposing team, but, he just keeps saying stuff like run a Monk with Life Sheath instead or all you need is PnH. Help me out, here.
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Old Apr 21, 2009, 06:33 AM // 06:33   #2
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FF: Remove conditions, gain health, send conditions back to multiple enemy team members.

Condition removal: Remove conditions, cost precious monk time/energy.

Umm obvious also life sheathe sux.
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Old Apr 21, 2009, 06:34 AM // 06:34   #3
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Well if you take foul feast, the monk can take another elite .
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Old Apr 21, 2009, 07:11 AM // 07:11   #4
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I'm seriously at a loss as to why this even needs explaining.
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Old Apr 21, 2009, 07:54 AM // 07:54   #5
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Tell yourself to him why it's in your opinion so good combination?

Foul Feast
1. Removes _all_ conditions from ally
2. Safes monk's energy
3. Safes monk's time
4. This does not cost you almost anything unlike to monk. Regen should give back your lost energy + the energy from each condition you drained

Bonus: If you are Minion Master or somehow somekind of Necromancer which has much invested attribute points at Death magic with just couple minions + Infuse Condition you can Foul Feast as much you like without any bad side effects like living in the fear of dazed-condition

Plague Sending
1. Sends the conditions back to the enemy (which causes their team imbalance)
2. Conditions are not harmfully for you anymore
3. The sent conditions are harmfully for your enemies now
4. The self cared conditions gives your ally monks more free hands to focus on something else more important (kiting, learning from foes to prevent something happening, battle strategy, etc..)

List goes on. It's simple and clean. Isn't it. Of course like your buddy mentioned, why not just take Life Sheath or PnH? To look bull in the eye these two examples are more like supportive heal/prot skills. So why not Necro should help a little and be the supportive + condition negating helper?

I somehow like some necros who tends to look to after my monk at RA with their Foul Feast. It really depends where your friend uses these LS and PnH elites. But in my opinion those are not so much needed at PvE but if you know that your area where you are going to has many conditions/+hexes these are nice ones. I don't know which is the case you need to compare these examples but that's more about why Foul Feast and Plague Sending are ok skills, if not even pros.

Any more questions?

~Tripolityx~

Last edited by Tripolityx; Apr 21, 2009 at 08:10 AM // 08:10..
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Old Apr 21, 2009, 09:31 AM // 09:31   #6
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The foul feast necro is a great team utility that helps keep warriors spamming 150 damage skills clean while also compounding lingering curse with deep wounds that further help to crap on teams with the already abundant spam from broken warrior templates.

Thankfully anet gave us such a balanced template to mesh well with all of the balance in this meta.
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Old Apr 21, 2009, 10:46 AM // 10:46   #7
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The only reason i'd run a foul feast in a pvp setup is so you can drop a specific pnh monk entirely, have a 2 monk backline with an infuse and a pnh prot, and leave quick condition removal up to the necro. Plague sending i don't usually do, but that's just because there's rarely room on their bar.

Like for HA, it's just different bar compression. Take the standard infuse/prot/pnh backline. You have small party heals, and the /paragon. Usually hard res and weapon spells are on a midline. With an infuse, pnh prot, and n/rt with foul feast you have good condition removal, no deny hexes, but condition control/larger party heals/weapon spells/hard res all on that one N/Rt.
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Old Apr 21, 2009, 11:30 AM // 11:30   #8
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plague sending deepwounds + blinds ownz
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Old Apr 21, 2009, 02:30 PM // 14:30   #9
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because it's broken
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Old Apr 21, 2009, 02:51 PM // 14:51   #10
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Quote:
Originally Posted by Cantehman View Post
I'm seriously at a loss as to why this even needs explaining.
Because I'm unable to convince him its amazing.
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Old Apr 21, 2009, 03:00 PM // 15:00   #11
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PS/FF is awesome and has been for a long time, but it doesn't justify necros by itself. It takes broken elites like LC, old WoD, and PoD to do that. If you otherwise don't have room for a necro (basically just HA builds at this point), and are running 3 monk backline with support PnH (also HA) then yeah, it's not essential. Otherwise you really ought to have it.
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Old Apr 21, 2009, 03:02 PM // 15:02   #12
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Quote:
Originally Posted by TheDarkshineKnight View Post
Because I'm unable to convince him its amazing.
Ask him to read the skill descriptions. SLOWLY.
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Old Apr 21, 2009, 03:31 PM // 15:31   #13
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Quote:
Originally Posted by Gladiator Motoko View Post
The foul feast necro is a great team utility that helps keep warriors spamming 150 damage skills clean while also compounding lingering curse with deep wounds that further help to crap on teams with the already abundant spam from broken warrior templates.

Thankfully anet gave us such a balanced template to mesh well with all of the balance in this meta.
As this is the Guildwarsguruforums I would like to point out that this was brilliant sarcasm.
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Old Apr 21, 2009, 03:37 PM // 15:37   #14
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Quote:
Originally Posted by TheDarkshineKnight View Post
Because I'm unable to convince him its amazing.
Anyone who needs this to be explained to them isn't worth the time and must be like 6 yrs old. You should just tell him to go /uninstall
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Old Apr 21, 2009, 03:41 PM // 15:41   #15
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dont forget your poisonous spear on your nec for some everlasting poison ping pong games.
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Old Apr 21, 2009, 05:15 PM // 17:15   #16
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relieves pressure from your team while increasing pressure on the other team. two benefits from one combo ;-)
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Old Apr 21, 2009, 05:20 PM // 17:20   #17
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- +energy
- rids of status effects
- inflicts status effects
- FAST
- less pressure on monk
- non-elite


Really, do you not realize how OP this is?
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Old Apr 21, 2009, 06:42 PM // 18:42   #18
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Is that Izzy in your guild?
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Old Apr 21, 2009, 07:47 PM // 19:47   #19
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Quote:
Originally Posted by MasterSasori View Post
- +energy
- rids of status effects
- inflicts status effects
- FAST
- less pressure on monk
- non-elite


Really, do you not realize how OP this is?
I realize why it's OP. My guildmate claims that it is not, though, and I'm trying to convince him that it is.

Methinks you didn't read my post and simply answered the question in the title. :P
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Old Apr 21, 2009, 10:50 PM // 22:50   #20
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It shouldn't be underestimated that PnH replacing RC has a lot to do with FF seeing so much play now. It's been a borderline skill in HA/GvG before that, because all it did was let you play aura of faith or some jank, and even alot of those teams still ran RC regardless. Sure free condition removal is strong, but so is free WoH tacked on to your condi removal.
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